Curated by The Global Entertainment Marketing Academy of Arts & Sciences, the leading organization advancing the craft, impact, and innovation of entertainment marketing worldwide, this session reflects GDC 2026’s commitment to uniting marketers, developers, publishers, and investors in shaping gaming’s next era. In this session, panelists will dive into:
- Transmedia storytelling: building immersive stories across games, film, music, and AR/VR
- Creator-powered campaigns: leveraging gaming influencers and community-led content
- Experimentation & data-driven marketing: optimizing campaigns using A/B testing, personalization, and live ops
- Cross-vertical partnerships: activating entertainment, tourism, and education sectors through gaming